Crowded public places can at times be devoid of character. Indistinctive cityscapes, people talking to their cell-phones, listening to music, the ebb and tide of traffic leave behind blurred rather than clear impressions of a place. Increasing our immersion in our surroundings by engaging multiple senses is an interesting notion in itself though the benefits (if any) are largely suspect.
We no longer remain a nameless, faceless anonymity in the milling crowds when we participate in voluntary surveillance like the loca project. The city does not remain without character when we allow it to create music based on our interactions with it.
"a system that creates electronic music based on sensing bodily and environmental factors. Mapping these to the real-time processing of concrete sounds, Sonic City generates a personal soundscape co-produced by physical movement, local activity, and urban ambiance. Encounters, events, architecture, (mis)behaviours - all become means of interacting with or 'playing the city' "
We could potentially play back the sounds of the "City and I" into an eidophone to render that experience two dimensional.
crossings as in traversals, contradictions, counterpoints of the heart though often not..
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